gen_tripo_import_to_project
Downloads a finished Tripo generation result, imports it into the Unreal project, and captures viewport evidence for verification.
Instructions
Download a successful Tripo task result, import it, and capture viewport evidence.
KB: see knowledge_base/31_GENERATIVE_CONTENT_PIPELINE.md#auto-import-bridge Example: gen_tripo_import_to_project(task_id="model-task-id", content_path="/Game/Generated/Enemies", create_material_instance=True)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| task_id | Yes | ||
| asset_name | No | ||
| output_keys | No | ||
| content_path | No | /Game/Generated | |
| target_folder | No | ||
| create_blueprint | No | ||
| capture_thumbnail | No | ||
| overwrite_existing | No | ||
| create_material_instance | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |