add_vector_multiply_node
Adds a Vector * Float multiplication node to a Blueprint, enabling vector scaling or reversal (multiply by -1 for opposite direction).
Instructions
Add a Vector * Float multiplication node.
Ch.14: To find the opposite vector, multiply by -1 (e.g., backward = forward * -1).
Args: blueprint_name: Blueprint name node_position: Optional [X, Y] graph position
KB: see knowledge_base/26_CHAOS_PHYSICS_AND_DESTRUCTION.md#overview Example: add_vector_multiply_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |