add_clear_timer_node
Add a node to stop a running timer in a Blueprint, such as ending stamina drain when sprinting stops.
Instructions
Add a 'Clear Timer By Handle' or 'Clear and Invalidate Timer By Handle' node.
Used to stop a running timer (e.g., stop stamina drain when sprinting ends).
Args: blueprint_name: Blueprint name node_position: Optional [X, Y] graph position
KB: see knowledge_base/01_BLUEPRINT_FUNDAMENTALS.md#overview Example: add_clear_timer_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |