motion_create_pose_search_database
Create a Pose Search database asset in Unreal Engine, optionally seeding it with animation sequences and setting a search mode for motion matching.
Instructions
Create a Pose Search database asset and optionally seed animation sequences.
Args: name: Asset name to create. schema: Pose Search schema asset path. path: Content Browser folder under /Game. sequences: Optional AnimSequence asset paths to add to the database. search_mode: Search mode, such as pca_kd_tree, brute_force, vp_tree, or event_only. overwrite: Delete an existing database asset before creation. save: Save the asset package after creation.
Returns: Structured JSON with database path, schema, search mode, tags, and animation assets.
KB: see knowledge_base/24_MOTION_MATCHING_AND_CHOOSERS.md#mcp-motion-matching-and-chooser-tools Example: motion_create_pose_search_database(name="PSD_Locomotion", schema="/Game/Animation/MotionMatching/PSS_Locomotion")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| path | No | /Game/Animation/MotionMatching | |
| save | No | ||
| schema | Yes | ||
| overwrite | No | ||
| sequences | No | ||
| search_mode | No | pca_kd_tree |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |