bind_event_to_dispatcher
Add a 'Bind Event' node to connect a Blueprint event to another Blueprint's Event Dispatcher. Provide the binding Blueprint, dispatcher owner, and dispatcher name.
Instructions
Bind an event to another Blueprint's Event Dispatcher. Adds a 'Bind Event to [Dispatcher]' node.
Args: blueprint_name: Blueprint that is binding to the dispatcher dispatcher_blueprint: Blueprint that owns the dispatcher dispatcher_name: Name of the event dispatcher target_variable_name: Variable holding a reference to the dispatcher owner node_position: Optional [X, Y] graph position
KB: see knowledge_base/02_BLUEPRINT_COMMUNICATION.md#overview Example: bind_event_to_dispatcher(blueprint_name="/Game/MCP_Test/BP_Example", dispatcher_blueprint="/Game/MCP_Test/BP_Example", dispatcher_name="ExampleName")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_position | No | ||
| blueprint_name | Yes | ||
| dispatcher_name | Yes | ||
| dispatcher_blueprint | Yes | ||
| target_variable_name | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |