shader_visualize_overdraw
Capture an overdraw-focused viewport view to spot pixel overdraw in materials. Use shader complexity or quad overdraw mode, save a PNG, and optionally restore the previous viewport mode.
Instructions
Capture an overdraw-focused viewport visualization for material review.
Args: viewmode: shader_complexity_with_quad_overdraw or quad_overdraw filepath: Optional output .png path; defaults to Saved/MCP/Viewmodes restore_viewmode: Restore the previous viewport mode after capture
KB: see knowledge_base/08_MATERIALS_AND_RENDERING.md#overview Example: shader_visualize_overdraw()
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| filepath | No | ||
| viewmode | No | shader_complexity_with_quad_overdraw | |
| restore_viewmode | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |