bp_find_orphaned_nodes
Identify Blueprint nodes with no input or output connections. These orphaned nodes are safe to remove, helping clean up incomplete graph edits.
Instructions
Find nodes in a Blueprint graph that have zero connections of any kind.
Orphaned nodes have no input or output links. They are safe to remove and are a common byproduct of incomplete graph edits.
Args: blueprint_path: Full asset path or plain name graph_name: Graph to inspect
Returns: StructuredResult with outputs: orphaned_nodes[] — {node_guid, node_title, reason, auto_repairable} total_orphaned — int
KB: see knowledge_base/32_AGENT_PLAYABLE_SLICE_RECIPE.md#overview Example: bp_find_orphaned_nodes(blueprint_path="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| graph_name | No | EventGraph | |
| blueprint_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |