spatial_proximity_map
Map actors near a chosen actor or world point within a radius, using optional class/tag filters. Returns proximity data to support level inspection and world-building.
Instructions
Map actors near an actor, the selected actor, or a world-space point.
KB: see knowledge_base/10_WORLD_BUILDING.md#9-world-building-best-practices
Example: spatial_proximity_map(actor="SM_CityBlock_A", radius=3000)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| actor | No | ||
| limit | No | ||
| center | No | ||
| radius | No | ||
| tag_filter | No | ||
| class_filter | No | ||
| include_hidden | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |