add_abs_node
Adds an Absolute Value node to a Blueprint, converting any number input to its always-positive value for distance or speed calculations.
Instructions
Add an 'Abs' (Absolute Value) node.
Returns the absolute (always-positive) value of a number. Useful for computing distances and speeds without sign.
Args: blueprint_name: Blueprint name operand_type: "Float" or "Integer" node_position: Optional [X, Y] graph position
KB: see knowledge_base/01_BLUEPRINT_FUNDAMENTALS.md#overview Example: add_abs_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| operand_type | No | Float | |
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |