add_cross_product_node
Adds a Cross Product node to a Blueprint, returning a vector perpendicular to two input vectors for computing normals and right-angle vectors.
Instructions
Add a 'Cross Product' node between two vectors.
Ch.14: Returns a vector perpendicular to both inputs. Useful for computing normals and right-angle vectors.
Args: blueprint_name: Blueprint name node_position: Optional [X, Y] graph position
KB: see knowledge_base/26_CHAOS_PHYSICS_AND_DESTRUCTION.md#overview Example: add_cross_product_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |