create_player_controller
Creates a PlayerController Blueprint in Unreal Engine, with optional mouse cursor and click/touch event settings.
Instructions
Create a PlayerController Blueprint.
Args: name: Blueprint name (e.g., "BP_MyPlayerController") show_mouse_cursor: Show mouse cursor in game enable_click_events: Enable actor click events enable_touch_events: Enable touch events
KB: see knowledge_base/03_GAMEPLAY_FRAMEWORK.md#overview Example: create_player_controller(name="ExampleName")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| show_mouse_cursor | No | ||
| enable_click_events | No | ||
| enable_touch_events | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |