take_screenshot
Capture the current Unreal Editor viewport as an image file, with options for filename, resolution, and UI visibility, to support automated visual checks and world-building workflows.
Instructions
Take a screenshot of the Unreal Editor viewport.
The native bridge expects filepath; keep the public filename
argument for compatibility and forward both names.
KB: see knowledge_base/10_WORLD_BUILDING.md#overview Example: take_screenshot()
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| show_ui | No | ||
| filename | No | screenshot | |
| resolution | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |