net_set_owner_reference
Add a SetOwner node to a Blueprint for server-side actor ownership, assigning an owner reference to manage network authority.
Instructions
Add an AActor.SetOwner call node for server-side ownership setup.
KB: see knowledge_base/03_GAMEPLAY_FRAMEWORK.md#overview Example: net_set_owner_reference(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| save | No | ||
| compile | No | ||
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |