add_gate_node
Add a Gate node to a Blueprint to control execution flow. Use Open, Close, or Toggle inputs to allow or block Enter signals from reaching Exit.
Instructions
Add a Gate node that controls execution flow.
When open, the 'Exit' pin fires on each 'Enter'. Use 'Open', 'Close', and 'Toggle' inputs to control state.
Args: blueprint_name: Blueprint name start_closed: Whether the gate starts closed node_position: Optional [X, Y] graph position
KB: see knowledge_base/01_BLUEPRINT_FUNDAMENTALS.md#overview Example: add_gate_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| start_closed | No | ||
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |