perception_create_stimulus_source
Adds an AI perception stimulus source component to a Blueprint so AI senses like sight and hearing can detect it. Configure senses, auto-register, and compile in one step.
Instructions
Add or configure an AIPerceptionStimuliSourceComponent on a Blueprint.
Typical senses are sight and hearing.
KB: see knowledge_base/04_AI_SYSTEMS.md#overview Example: perception_create_stimulus_source(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| save | No | ||
| senses | No | ||
| compile | No | ||
| auto_register | No | ||
| blueprint_name | Yes | ||
| component_name | No | PerceptionStimuliSource |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |