add_multi_line_trace_for_objects_node
Add a Multi Line Trace For Objects node to a Blueprint, returning all hits for specified object types along the trace line. Configure object types and debug drawing.
Instructions
Add a 'Multi Line Trace For Objects' node - returns all hits for object types.
Ch.14: Returns array of Hit Results for all matching objects along the trace line.
Args: blueprint_name: Blueprint name object_types: List of object types to trace against draw_debug: "None", "ForOneFrame", "ForDuration", "Persistent" node_position: Optional [X, Y] graph position
KB: see knowledge_base/26_CHAOS_PHYSICS_AND_DESTRUCTION.md#overview Example: add_multi_line_trace_for_objects_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| draw_debug | No | None | |
| object_types | No | ||
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |