add_make_array_node
Adds a Make Array node to a Blueprint, combining varying inputs into an array for point light sets, spawn point lists, or other collections.
Instructions
Add a Make Array node to create an Array from individual variables.
From Ch. 13: Used to create point light arrays in Level Blueprints, spawn point lists, or any array built from known variables.
Args: blueprint_name: Blueprint to add the node to element_type: Array element type num_pins: Number of input element pins node_position: [X, Y] graph position
KB: see knowledge_base/07_DATA_STRUCTURES.md#overview Example: add_make_array_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| num_pins | No | ||
| element_type | No | Actor | |
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |