create_bt_service
Create a Behavior Tree Service Blueprint for periodic Blackboard updates (perception, distance checks) while a node is active. Set tick interval and content path.
Instructions
Create a Behavior Tree Service Blueprint.
Services run on a tick while their parent node is active - used to update Blackboard values (perception, distance checks, etc.). Override ReceiveTick.
Args: name: Service Blueprint name (e.g., "BTS_UpdateTarget") tick_interval: How often the service ticks in seconds path: Content browser path
KB: see knowledge_base/04_AI_SYSTEMS.md#overview Example: create_bt_service(name="ExampleName")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| path | No | /Game/AI | |
| tick_interval | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |