add_actor_world_rotation_node
Adds an 'Add Actor World Rotation' node to a selected Blueprint, applying a Delta Rotation to the actor's current rotation for precise in-game orientation changes.
Instructions
Add an 'Add Actor World Rotation' node - rotates actor by DeltaRotation.
Ch.14: AddActorWorldRotation adds the Delta Rotation to the current rotation.
Args: blueprint_name: Blueprint name node_position: Optional [X, Y] graph position
KB: see knowledge_base/26_CHAOS_PHYSICS_AND_DESTRUCTION.md#overview Example: add_actor_world_rotation_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |