set_actor_transform
Set actor location, rotation, and scale in Unreal Engine 5 editor to control placement and orientation during level building.
Instructions
Set the transform (location, rotation, scale) of an actor.
KB: see knowledge_base/10_WORLD_BUILDING.md#overview Example: set_actor_transform(name="ExampleName")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| scale | No | ||
| location | No | ||
| rotation | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |