metahuman_configure_wrapper
Configure wrapper Blueprint metadata for a MetaHuman gameplay character, specifying blueprint path, character name, gameplay tag, and component names.
Instructions
Configure wrapper Blueprint metadata for a MetaHuman gameplay character.
KB: see knowledge_base/27_METAHUMAN_PIPELINE.md#mcp-metahuman-tools Example: metahuman_configure_wrapper(character_name="Ada", wrapper_blueprint="/Game/Characters/BP_AdaWrapper")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| gameplay_tag | No | Character.MetaHuman | |
| parent_class | No | /Script/Engine.Character | |
| character_name | Yes | ||
| wrapper_blueprint | Yes | ||
| attach_to_component | No | Mesh | |
| body_component_name | No | Body | |
| face_component_name | No | Face |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |