set_ik_rig_retarget_root
Assign the retarget root bone on an IK Rig to align source and target characters during retargeting. Specify the IK rig asset and choose the pelvis or hips bone as the root.
Instructions
Set the retarget root bone on an IK Rig.
The retarget root is typically the pelvis/hips bone. It is used by the IK Retargeter to align the global position of source and target characters.
Args: ik_rig_name: Asset name (e.g. "IKR_MyCharacter") ik_rig_path: Content folder (e.g. "/Game/Animation/IKRigs") root_bone: Bone name to use as retarget root (e.g. "pelvis")
Returns: dict with keys: success, message
KB: see knowledge_base/05_ANIMATION_SYSTEM.md#overview Example: set_ik_rig_retarget_root(ik_rig_name="ExampleName", ik_rig_path="/Game/MCP_Test/Example", root_bone="Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| root_bone | Yes | ||
| ik_rig_name | Yes | ||
| ik_rig_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |