add_set_generate_overlap_events_node
Enable collision overlap callbacks by adding a Set Generate Overlap Events node to a Blueprint component, allowing OnComponentBeginOverlap to fire.
Instructions
Add a 'Set Generate Overlap Events' node.
Ch.5: Required to enable collision overlap callbacks. Without this set to True, OnComponentBeginOverlap won't fire.
Args: blueprint_name: Blueprint name component_name: Component to configure generate_overlap: True to enable overlap events node_position: Optional [X, Y] graph position
KB: see knowledge_base/26_CHAOS_PHYSICS_AND_DESTRUCTION.md#overview Example: add_set_generate_overlap_events_node(blueprint_name="/Game/MCP_Test/BP_Example", component_name="ExampleComponent")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_position | No | ||
| blueprint_name | Yes | ||
| component_name | Yes | ||
| generate_overlap | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |