compile_blueprint
Compile an Unreal Engine Blueprint to apply pending changes and validate its logic.
Instructions
Compile a Blueprint to apply all changes.
KB: see knowledge_base/01_BLUEPRINT_FUNDAMENTALS.md#overview Example: compile_blueprint(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |