spatial_plan_interior_composition
Plan spatially coherent interiors by converting room dimensions, style intent, and asset observations into zone-aware prop placements, using Tripo to generate missing assets.
Instructions
Plan a spatially coherent interior composition with Tripo handoffs.
KB: see knowledge_base/10_WORLD_BUILDING.md#9-world-building-best-practices
This local planner turns room dimensions, optional screenshot-derived prop observations, existing assets, and style intent into zone-aware placements plus guarded Tripo text/image generation and import steps.
Example: spatial_plan_interior_composition(room_type="apartment", style="lived-in modern")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | ||
| style | No | ||
| intent | No | ||
| room_type | No | apartment | |
| omit_props | No | ||
| room_origin | No | ||
| content_path | No | /Game/Generated/SpatialInteriors | |
| required_props | No | ||
| room_dimensions | No | ||
| prop_program_json | No | ||
| actor_label_prefix | No | ||
| room_analysis_json | No | ||
| existing_asset_paths | No | ||
| screenshot_reference | No | ||
| screenshot_observations | No | ||
| functional_zone_plan_json | No | ||
| generate_missing_with_tripo | No | ||
| include_image_to_model_handoffs | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |