ue_describe_asset
Get detailed metadata for any Content Browser asset, including class, disk path, dependencies, and editable properties. Specify the asset path to retrieve this information.
Instructions
Return detailed metadata for an asset in the Content Browser.
Gives the class, disk path, dependencies, and editable properties for any asset at the given Content Browser path.
Args: asset_path: Content Browser path (e.g. "/Game/Blueprints/BP_Player", "/Game/Materials/M_Rock", "/Game/Characters/SK_Bastila")
Returns: JSON string: { "success": true, "asset_path": "/Game/...", "exists": true, "class_name": "Blueprint", "disk_path": "C:/Project/Content/...", "object_path": "/Game/.../BP_Player.BP_Player", "metadata": {...} }
KB: see knowledge_base/12_MCP_TOOL_USAGE_GUIDE.md#overview Example: ue_describe_asset(asset_path="/Game/MCP_Test/Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |