insanitii_manual_control_readiness_report
Launches PIE and verifies possessed-player movement/look readiness, checking pawn possession, input components, cursor state, and control response for manual testing.
Instructions
Launch PIE and verify possessed-player movement/look readiness for Insanitii.
KB: see knowledge_base/12_MCP_TOOL_USAGE_GUIDE.md#complete-command-reference Example: insanitii_manual_control_readiness_report(mode="play", wait_seconds=10.0, stop_after_probe=True)
This is not a replacement for human feel testing. It proves the slice has a possessed pawn, visible movement/look mappings, gameplay input components, no obvious cursor trap, movement input response, and control rotation response.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | play | |
| wait_seconds | No | ||
| include_dialogs | No | ||
| stop_after_probe | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |