get_changed_assets_since
Identify Unreal Engine assets modified after a given timestamp by comparing package file times, optionally including unsaved dirty packages. Helps track recent changes in the Content Browser.
Instructions
List Content Browser assets changed since a timestamp.
Compares package file modification times and optionally includes dirty in-editor packages. Accepts Unix epoch seconds or ISO-8601 timestamps.
Args: timestamp: Epoch seconds or ISO-8601 timestamp, e.g. "2026-06-07T00:00:00Z". path: Content root to scan, default "/Game". include_dirty: Include unsaved dirty content/map packages. include_unreal_generated: Include /Engine and /Script paths if encountered. limit: Maximum changed assets to return; 0 means no explicit cap.
Returns: StructuredResult JSON with outputs: changed_assets[], dirty_assets[], changed_count, dirty_count.
KB: see knowledge_base/12_MCP_TOOL_USAGE_GUIDE.md#b2-graph-aware-diagnostics-diagnosticstoolspy Example: get_changed_assets_since(timestamp="2026-06-07T00:00:00Z", path="/Game")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | /Game | |
| limit | No | ||
| timestamp | Yes | ||
| include_dirty | No | ||
| include_unreal_generated | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |