add_delay_node
Add a latent Delay node to a Blueprint to pause execution for a specified duration without blocking the game thread.
Instructions
Add a Delay node (latent - waits before continuing).
Delay is a latent node - it allows the Blueprint to pause execution for a specified duration without blocking the game thread.
Args: blueprint_name: Blueprint name duration: Delay in seconds node_position: Optional graph position
KB: see knowledge_base/01_BLUEPRINT_FUNDAMENTALS.md#overview Example: add_delay_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| duration | No | ||
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |