create_lose_screen_widget
Generates a UMG Lose/Death screen widget blueprint with a loss message plus optional restart and quit buttons, providing a ready-made game-over UI for Unreal Engine levels.
Instructions
Create a Lose/Death screen Widget Blueprint as described in Ch. 11.
Mirrors the Win screen duplication approach from the book. Creates a UMG Widget Blueprint with a loss message, restart, and quit buttons.
Args: widget_name: Widget Blueprint name (e.g., "WBP_LoseMenu") message_text: The main message (e.g., "You Lose!") message_color: RGBA color for the message [R, G, B, A] show_restart_button: Add a Restart (reload level) button show_quit_button: Add a Quit Game button
KB: see knowledge_base/17_GAME_SYSTEMS_COOKBOOK.md#overview Example: create_lose_screen_widget()
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| widget_name | No | WBP_LoseMenu | |
| message_text | No | You Lose! | |
| message_color | No | ||
| show_quit_button | No | ||
| show_restart_button | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |