add_do_once_node
Add a Do Once node to a Blueprint for one-time execution. Subsequent runs are ignored until a Reset input re-enables the node.
Instructions
Add a Do Once node that executes exactly one time.
After the first execution, subsequent calls are ignored until the 'Reset' input is triggered.
Args: blueprint_name: Blueprint name node_position: Optional [X, Y] graph position
KB: see knowledge_base/01_BLUEPRINT_FUNDAMENTALS.md#overview Example: add_do_once_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |