create_character_blueprint
Create a playable character Blueprint with capsule, movement, and skeletal mesh, and optionally add a spring-arm camera for third-person view.
Instructions
Create a Character Blueprint with optional camera setup.
Characters include: CapsuleComponent, CharacterMovement, SkeletalMesh.
Args: name: Blueprint name add_camera: Add a CameraComponent add_spring_arm: Add a SpringArmComponent for the camera camera_location: Camera relative location camera_rotation: Camera relative rotation spring_arm_length: SpringArm target arm length
KB: see knowledge_base/03_GAMEPLAY_FRAMEWORK.md#overview Example: create_character_blueprint(name="ExampleName")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| add_camera | No | ||
| add_spring_arm | No | ||
| camera_location | No | ||
| camera_rotation | No | ||
| spring_arm_length | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |