add_draw_debug_sphere_node
Add a debug sphere node to a Blueprint to visualize 3D areas in-game, with configurable radius, color, and duration.
Instructions
Add a 'Draw Debug Sphere' node for 3D debug visualization.
Args: blueprint_name: Blueprint name radius: Sphere radius in cm duration: How long the sphere persists (0 = one frame) color: [R, G, B, A] color of the debug sphere node_position: Optional [X, Y] graph position
KB: see knowledge_base/26_CHAOS_PHYSICS_AND_DESTRUCTION.md#overview Example: add_draw_debug_sphere_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| color | No | ||
| radius | No | ||
| duration | No | ||
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |