geom_remesh
Adjust mesh density by uniformly remeshing a DynamicMesh actor to a target triangle count or edge length, with optional attribute discard and reprojection.
Instructions
Uniformly remesh a DynamicMesh actor.
Args: actor_name: DynamicMesh actor label to mutate. target_triangle_count: Approximate triangle count when target_edge_length is 0. target_edge_length: Explicit edge length target; <=0 uses triangle count mode. iterations: Number of remeshing iterations. discard_attributes: Drop mesh attributes before remeshing. reproject: Reproject vertices to the input mesh surface.
Returns: Structured JSON with resulting mesh counts.
KB: see knowledge_base/22_GEOMETRY_SCRIPT_AND_MODELING.md#mcp-geometry-tools Example: geom_remesh(actor_name="DM_Rock", target_triangle_count=1200, iterations=12)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| reproject | No | ||
| actor_name | Yes | ||
| iterations | No | ||
| discard_attributes | No | ||
| target_edge_length | No | ||
| target_triangle_count | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |