add_get_data_table_row_node
Adds a GetDataTableRow node to a Blueprint for retrieving a struct row from a Data Table by row name, returning the row and a found flag.
Instructions
Add a GetDataTableRow node to look up a row in a Data Table.
From Ch. 13: Retrieves a struct of data by row name from a Data Table. Returns the row struct and a bool indicating if the row was found.
Args: blueprint_name: Blueprint to add the node to data_table_variable: Data Table asset variable name or path row_name: Default row name to look up node_position: [X, Y] graph position
KB: see knowledge_base/07_DATA_STRUCTURES.md#overview Example: add_get_data_table_row_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| row_name | No | ||
| node_position | No | ||
| blueprint_name | Yes | ||
| data_table_variable | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |