niagara_set_spawn_rate
Sets or updates a Niagara emitter's spawn rate (particles per second) in Unreal Engine. Directly modifies the SpawnRate module on the specified system and emitter.
Instructions
Add or update an emitter SpawnRate module and set its particles-per-second value.
KB: see knowledge_base/09_NIAGARA_VFX.md#overview Example: niagara_set_spawn_rate(system_path="/Game/MCP_Test/Example", spawn_rate=0.0)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| save | No | ||
| emitter_id | No | ||
| spawn_rate | Yes | ||
| system_path | Yes | ||
| emitter_name | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |