online_configure_default_subsystem
Set the default Online Subsystem service for Unreal Engine projects, choosing between native and EOS options to configure multiplayer networking.
Instructions
Set the default Online Subsystem service in project config.
KB: see knowledge_base/30_ONLINE_SUBSYSTEM_AND_EOS.md#mcp-online-subsystem-and-eos-tools Example: online_configure_default_subsystem(default_service="EOS", native_service="EOS")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| native_service | No | ||
| default_service | No | EOS | |
| enable_online_subsystem | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |