editor_dismiss_blocking_dialog
Click a named button on visible Unreal/Windows dialogs to dismiss blocking popups, enabling automated editor workflows to proceed.
Instructions
Click a named button on a visible Unreal/Windows dialog, such as Yes, OK, Replace, or Cancel.
KB: see knowledge_base/10_WORLD_BUILDING.md#overview Example: editor_dismiss_blocking_dialog(button_text="Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dry_run | No | ||
| button_text | Yes | ||
| title_contains | No | ||
| process_name_contains | No | UnrealEditor |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |