insanitii_player_station_interaction_route_report
Launch Play-In-Editor and verify player-view interaction traces for task stations by placing the pawn, tracing visibility, and confirming detector interaction.
Instructions
Launch PIE and verify player-view interaction traces for every Day 1 task station.
KB: see knowledge_base/12_MCP_TOOL_USAGE_GUIDE.md#complete-command-reference Example: insanitii_player_station_interaction_route_report(mode="play", wait_seconds=10.0, stop_after_probe=True)
This proves the possessed first-person pawn can be placed at each station approach, look through its camera at the Tripo-backed station mesh, resolve the station through the same visibility trace shape the detector uses, and complete through UInsanitiiInteractionDetectorComponent::AttemptInteract.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | play | |
| wait_seconds | No | ||
| include_dialogs | No | ||
| stop_after_probe | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |