add_get_right_vector_node
Adds a Blueprint node that retrieves the right vector of an actor.
Instructions
Add a 'Get Actor Right Vector' node.
Ch.14: Returns normalized right direction vector of the actor. Multiply by -1 to get the left vector.
Args: blueprint_name: Blueprint name node_position: Optional [X, Y] graph position
KB: see knowledge_base/26_CHAOS_PHYSICS_AND_DESTRUCTION.md#overview Example: add_get_right_vector_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |