ue_list_uclass_methods
Discover callable methods on any Unreal Engine Python class to verify method names before calling them or accessing properties.
Instructions
List callable methods on a UClass Python binding.
Useful before calling get_editor_property / set_editor_property to discover the correct property names, or before calling a method to confirm it exists.
Args: class_name: Unreal class (e.g. "AssetToolsHelpers", "EditorAssetLibrary") filter_prefix: Only return methods starting with this prefix (e.g. "import")
Returns: JSON string: { "success": true, "class_name": "EditorAssetLibrary", "methods": ["consolidate_assets", "delete_asset", "does_asset_exist", ...], "count": 52 }
KB: see knowledge_base/12_MCP_TOOL_USAGE_GUIDE.md#overview Example: ue_list_uclass_methods(class_name="Actor")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| class_name | Yes | ||
| filter_prefix | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |