mrq_add_render_setting
Configure a Movie Render Queue job by adding or updating output, pass, anti-aliasing, or console variable settings for Unreal Engine renders.
Instructions
Add or update an MRQ output, pass, anti-aliasing, or console variable setting.
KB: see knowledge_base/28_MOVIE_RENDER_QUEUE_AND_SEQUENCER.md#mcp-movie-render-queue-tools Example: mrq_add_render_setting(job_name="Trailer_Master", setting_type="anti_aliasing", temporal_samples=8, warmup_frames=16)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| job_name | No | ||
| frame_end | No | ||
| resolution | No | ||
| frame_start | No | ||
| image_format | No | ||
| setting_type | No | output | |
| handle_frames | No | ||
| warmup_frames | No | ||
| spatial_samples | No | ||
| file_name_format | No | ||
| output_directory | No | ||
| temporal_samples | No | ||
| console_variables | No | ||
| custom_frame_rate | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |