scan_project_assets
Scans Unreal's Content Browser asset registry to produce a structured inventory with class, size, referencer/dependency counts, package path, and folder depth for a specified path.
Instructions
Scan Content Browser assets via the Unreal Asset Registry.
Returns structured inventory rows with class, size, referencer count, dependency count, package path, and folder depth.
KB: see knowledge_base/12_MCP_TOOL_USAGE_GUIDE.md#asset-creation-patterns
Example: scan_project_assets()
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | /Game | |
| depth | No | ||
| class_filter | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |