add_append_string_node
Adds an Append node to a Blueprint graph to concatenate two strings, such as building a 'Levelled up to ' + level display message.
Instructions
Add an Append (string concatenation) node.
From Ch. 18 (Actor Component test): Combines two strings into one. Used to build "Levelled up to " + CurrentLevel display string.
Args: blueprint_name: Blueprint to add the node to string_a: First string (A pin default value) string_b: Second string (B pin default value) node_position: [X, Y] graph position
KB: see knowledge_base/01_BLUEPRINT_FUNDAMENTALS.md#overview Example: add_append_string_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| string_a | No | ||
| string_b | No | ||
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |