add_get_actor_scale_node
Add a 'Get Actor Scale 3D' node to a Blueprint to read an actor's scale as a vector, enabling scale modifications in automated Unreal Engine workflows.
Instructions
Add a 'Get Actor Scale 3D' node returning the actor's scale as a Vector.
Ch.14: Scale variable has X, Y, Z values. Use SetActorScale3D to modify.
Args: blueprint_name: Blueprint name node_position: Optional [X, Y] graph position
KB: see knowledge_base/26_CHAOS_PHYSICS_AND_DESTRUCTION.md#overview Example: add_get_actor_scale_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |