create_enum
Create a custom Enum asset to define named options for states, types, or categories. Use these enums in Switch on Enum nodes for clearer Blueprint logic.
Instructions
Create a custom Enumeration (Enum) asset.
Enums represent a named set of options, perfect for states, types, and categories. Use with Switch on Enum nodes.
Args: enum_name: Enum name (e.g., "EWeaponType", "EGameState") values: List of enum value names: ["Pistol", "Rifle", "Shotgun", "Sniper"] path: Content browser path
KB: see knowledge_base/07_DATA_STRUCTURES.md#overview Example: create_enum(enum_name="ExampleName", values=0.0)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | /Game/Data | |
| values | Yes | ||
| enum_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |