add_print_text_node
Add a Print Text node to a Blueprint to display formatted, localizable text on screen during gameplay. Use with Format Text output for timed on-screen messages.
Instructions
Add a Print Text node (used in Ch. 18 with Format Text output).
Like Print String but works with Text type values (localizable text). Used with the Format Text node output in the dice roll library example.
Args: blueprint_name: Blueprint to add the node to duration: Display duration on screen node_position: [X, Y] graph position
KB: see knowledge_base/01_BLUEPRINT_FUNDAMENTALS.md#overview Example: add_print_text_node(blueprint_name="/Game/MCP_Test/BP_Example")
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| duration | No | ||
| node_position | No | ||
| blueprint_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |