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manage_resource

Read or modify properties in Godot .tres and .res resource files to manage project resources.

Instructions

Read or modify .tres/.res resource files

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYesAction: read or modify
propertiesNoProperties to modify
projectPathYesGodot project path
resourcePathYesResource file path (relative to project)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must fully disclose behavior. It only states 'Read or modify' without detailing side effects, safety considerations (e.g., backup, locking), or what happens on modification (e.g., overwrite, merge). This is insufficient for an agent to understand risks.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence, 5 words, front-loading the action and target. It is concise but lacks some necessary detail; however, it earns its space.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 4 parameters, no output schema, and no annotations, the description is too minimal. It does not explain return values for read, required properties for modify, or whether modifications are reversible. The tool's complexity (modify action with nested properties) demands more completeness.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema already documents each parameter. The description adds context that the tool operates on .tres/.res files, but does not elaborate on the 'properties' object or constraints. Baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's action ('Read or modify') and target resource files ('.tres/.res'), distinguishing it from create_resource which creates new resources, and modify_scene_node which modifies scene nodes.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use versus alternatives like create_resource or manage_scene_structure. The description lacks any context about prerequisites or scenarios for read vs modify.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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