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get_uid

Retrieve the unique identifier (UID) for a given file in a Godot 4.4+ project by specifying the project path and file path.

Instructions

Get the UID for a specific file in a Godot project (for Godot 4.4+)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
filePathYesPath to the file (relative to project) for which to get the UID
projectPathYesGodot project path
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so the description carries the full burden. It does not disclose behavior beyond the basic function (e.g., whether it's read-only, requires project to be open, or has side effects). The description adds no behavioral context beyond the name and schema.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, no redundant words, front-loaded with key information. Perfectly concise.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description does not explain the return format (e.g., a string UID) or error conditions (e.g., file not found). Given no output schema, this information would be valuable for completeness, but the tool is simple enough that the description is adequate.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with descriptions for both parameters. The description adds no additional meaning beyond the schema, so it meets the baseline for high coverage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Get the UID'), the target ('for a specific file'), and the context ('in a Godot project (for Godot 4.4+)'). It distinguishes from sibling tools like 'get_project_info' and 'update_project_uids'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies when to use this tool (to get a file's UID), but provides no explicit guidance on when not to use it or alternatives. No exclusion criteria or context for selecting this over siblings.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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