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launch_editor

Opens the Godot editor for a project by specifying its path, enabling direct access to the editor environment.

Instructions

Launch Godot editor for a specific project

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
projectPathYesGodot project path
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, and description does not disclose behavioral aspects such as whether launching is blocking, requires a running Godot instance, or any side effects.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, 6 words, directly states purpose with no extraneous information. Front-loaded and efficient.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple launch tool, description is adequate but lacks mention of return value or error behavior. No output schema or annotations to compensate.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

One required parameter 'projectPath' with a schema description. Description does not add additional semantics beyond what schema provides; baseline 3 due to high schema coverage.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clear verb 'Launch' and specific resource 'Godot editor for a specific project'. Distinct from sibling tools like 'run_project' and 'export_project'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives like 'run_project' or 'export_project'. Lacks context for decision making.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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